ICO Ended
452 days 0 hour ago


Our goal is offering a full suite of gambling products, both separately and in collaboration with a number of partners. We strive to transmute the existing gambling paradigm into decentralized, trustful and provably fair system driven by blockchain technology and cryptography protocol. Luckchemy maintains provable fairness and a transparent iGaming environment by always publicly publishing the following information on a set schedule: the exact method we use to generate our winning combinations, the original server seed used to generate the server seed hash, and the lotteries’ results. This publicly available information gives anyone using the platform the tools needed to independently verify the authenticity of any game on the platform.

ICO Dates
22 May 2018 - 20 Jul 2018
Whitelist / KYC
Token Type
Available for Sale
Pre sale Price
1 LUK = 20
ICO price
1 LUK = 12
Hard Cap
22M $
Tokens for sale
  • 1
    August - October 2017

    Project start; Research and concept development; Team formation; Technical infrastructure creation; Platform logic development.

  • 2
    November-December 2017

    Product development; Design; Client-side and server-side logic development.

  • 3
    January 2018

    RNG algorithm development; Smart contracts development.

  • 4
    February 2018

    Utility token integration; Smart contract and platform tests.

  • 5
    March 2018

    MVP ready; PR and marketing campaign; Token presale; Scratch cards release; Private round of investments closing.

  • 6
    April 2018

    Token sale and investments attraction; Product development and improvement; Daily Lottery, Holders Draw release; Bounty program launch.

  • 7
    May-June 2018

    Company registration in Gibraltar; Referal program launch; Feedback polls release.

  • 8
    Q3 2018

    Acquiring Curacao license; Public version of a platform launch; Sweepstakes release; Players attraction;

  • 9
    Q4 2018

    White label solution; Acquiring partnerships; Multilingual interface;

  • 10
    Q1 2019

    Mobile app release; Product Growth & Support; Feedback polls; New game release; Multiplayer games.

  • 11
    Q2 2019

    Launch first 3rd party content providers; Feedback polls; Billing system development; New game release; Charity incentives.